Assuming I haven't gotten torn apart by wild boars, Sundays are for navigating the wooded valleys around Cadair Idris. I'm on a hiking holiday in Eryri till Tuesday 14th April, tramping up slopes and wading through lakes of heather without a care for the depressing world of 'high' technology. I am…
Instead it's returning to Strixhaven, a less problematic wizard school and part of Magic's existing multiverse.
Crimson Desert appears to be changing quicker than a musical theatre actor that has 90 seconds to put on a new outfit before their next number is up. A new update arrived in the action RPG earlier today, bringing with it nothing particularly revolutionary, but several tweaks that'll probably make…
Show us that jawline, Kliff.
FromSoftware has an obvious penchant for secrets, their games are just littered with them. This is probably best exemplified in Elden Ring for the simple fact that the game is unapproachably massive, you're more than likely to find at least one secret somewhere along the line even just by accident.…
Hey, I know that church.
Cryptic as always.
Cephalons aside, Warframe will remain AI-free.
I should go.
I am not going to drudge up the half decomposed discourse around whether games are art or not. They most certainly offer up a huge range of experiences that other mediums do not. Experiences that wrench the heart, that cause tears of joy, that get you to rethink your very existence, that cover that…
Grand Theft Auto publisher Take-Two have seemingly held some layoffs this week. As spotted by Game Developer, the company's head of AI Luke Dicken shared a post on his personal LinkedIn page where he shared that both he and an unknown number of his team have been let go. Read more
Also Fallout 3.
It isn't particularly difficult to find a simulation game of some kind that allows you to carry out the most mundane of tasks these days. Now you'll have no trouble finding domestic chore life sims like Lawn Mowing Simulator or Leaf Blower Co. But once upon a time, games like House Flipper were all…
How much for the funky white box!?
Look, it's complicated.
Just let me get gear, please.
Playing PO'ed will make you feel exactly like that.
Garth DeAngelis remembers being in the room when Firaxis chose to ditch XCOM: Enemy Unknown's procedurally generated maps. Despite being a feature of the original 1994 game, when Firaxis tried to build the tech for their reboot of the turn-based tactical classic 15 years later, it was causing major…
Indie Pass was announced this week, and a lot of people are saying 'no thanks.'
You've got to be morbidly curious now, right?