Gone Home
You wander through quiet hallways and dusty rooms, piecing together intimate family secrets through scattered belongings and handwritten notes. There's a melancholic comfort in the stillness—a meditative search for meaning in the everyday objects left behind.
A first-person exploratory game taking place in 1995 in which Katie, a university student back from Europe, arrives at her family's newly inherited mansion only to find nobody there, with a note from her younger sister Sam suggesting that she's left home. Katie must explore the mansion to put together the stories of where her parents have gone and why Sam has decided to leave.

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